For a better experience, click the Compatibility Mode icon above to turn off Compatibility Mode, which is only for viewing older websites.

Graham D. Clark

September 22, 2017

Graham D. Clark has joined the Digital Media Program as an Assistant Teaching Professor. Graham was most recently the Head and Vice President of Stereography at Stereo D Deluxe Entertainment, working with all the major motion picture studios and many major film directors.  He supervised over 750 stereo and visual effects artists on more than 65 features including THE AVENGERS, AVATAR, TITANIC, JURASSIC PARK 3D, STAR WARS: The Force Awakens, and MAD MAX: Furry Road to name a few. Graham was educated at Pratt Institute, Ryerson University, Sheridan College, Savannah College of Art and Design, Rochester Institute of Technology, and Academy of Art University, studying fine arts painting, film and video, photography, computer graphics, media arts, VFX, and animation.

Graham has worked in various capacities in the entertainment industry at film and game studios, beginning his career in live action in various onset and post positions. From feature storyboard artist on HENRY AND VERLIN, he went on to be Technical Director (TD) at Action Synthese/France on DOUGAL THE MAGIC ROUNDABOUT, Computer Graphic (CG) artist at CafeFX, 2000 Strong, Psyop California, Psyop NYC, The Mill NYC, and as Senior pipeline and Animation TD at Studio Nouveau on RESIDENT EVIL. Managing and guiding projects, Graham has also worked as the CG Supervisor at Omation/Paramount on the CG feature BARNYARD, the CG supervisor on Warner Brothers animation shorts, and as the Stereographic Cinematographer at Paramount Pictures in the studios Stereoscopic group. 

As an Educator Graham worked at Ryerson University and Chaired the Computer Art Department at Savannah College of Art and Design (SCAD), growing the department at the time into the largest department at SCAD He wrote much of the curriculum for 5 undergraduate and graduate programs: 3D/VFX, 2D Animation, Interactive Design, the first degree granting  Game Development program, and founded the world's first Undergraduate and Graduate Motion Graphics (Motion Design) and Broadcast Design programs.

Graham loves using and teaching the software Houdini.