For a better experience, click the Compatibility Mode icon above to turn off Compatibility Mode, which is only for viewing older websites.

Evan Freed
Evan Freed
Adjunct Instructor


  • Email:
  • Website:


After graduating from the Game Art and Production program in the Digital Media Department in 2016 Evan worked in game design and development in academia, healthcare, and entertainment. In addition to being an adjunct professor of game design and development he has published work as part of the PXL lab run by Dr. Jichen Zhu at Drexel, developed VR training prototypes at Jefferson Hospital's DICE group, and now works as a UI Designer at Blizzard Entertainment on Hearthstone.
    1. Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning (FDG'21)
    2. iNNk: A Multi-Player Game to Deceive a Neural Network (CHI PLAY '20)
    3. Parallel: Facilitate Learning Concurrent and Parallel ProgrammingLearning, Education & Games: 100 Games to Use in the Classroom, (Vol. 3), The ETC Press, 2019
    4. Understanding the Effect of Existing Positive Relationships on a Social Motion-based Game for Health (PervasiveHealth 2018)
    5. Lessons Learned from an Interactive Educational Computer Game About Concurrent Programming (ACM SIGCSE 2018)
    6. Designing Visual Metaphors for an Educational Game for Parallel Programming (CHI EA ’17)