Thomas Sharpe is a third-year Game Art & Production student at Drexel University. Interested in connecting people around the world through shared playing experiences, his primary focus is designing unique gameplay mechanics that alter player's perception of the world around them. Thomas's work explores video games as a means to create, perform, and explore inside imaginative environments that challenge players to view their surroundings in a different light.
At the Entrepreneurial Game Studio, Thomas works alongside the staff on a variety of unique game development initiatives. Through this position, he is provided with the unique opportunity to help shape the future of Philadelphia game development community while gaining invaluable design experience.