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Town Hall: UPick

March 19, 2019

The UPick Town Hall is a speed dating format, which is a fun and engaging cross between a presentation and a poster. Presenters sit at tables dispersed around the room. Attendees pick tables to visit and circulate among the tables every fifteen (15) minutes. Thus, the presenters will have the opportunity to share a new piece of technology, applications of technology, research, or a project in which they are engaged.

View the Recorded Livestream

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Why choose Labster?
Laura Wirpsza, PhD, Customer Success Manager & Kayla Nicholson, Regional Director, Scientific Partnerships, Labster

Because it’s a learning tool that makes learning science easier and fun in an online environment. Labster has more than 70 virtual lab simulations covering important science topics from biology and medicine to physics and chemistry. Labster is a Google partner. During the session, you will learn how Labster can help improve your online learning environment. This software is available to pilot through Drexel University Online.

Blackboard Ally
Michael Shelmet, Associate Director of Instructional Technology, Information Technology, Drexel University

Michael Shelmet will demonstrate Blackboard Ally, a new software acquired by Drexel University to assist faculty and instructional designers in assessing the extent to which a course is ADA compliant.

VRtifacts+
Ryan Badurina, Instructional Designer, Drexel University

VRtifacts+ is a first of its kind repository of digital media assets designed to empower faculty and instructional designers to seamlessly incorporate 500,000 augmented, virtual and mixed reality learning objects across a wealth of disciplines into online courses. Faculty and staff can utilize any asset to help enhance their online content. During this session, you will be able to view the VRtifacts+ platform, learn how and when to use digital media assets and search using the Tagging System to find the right asset you need to import it into your course. Recognized by Inside Higher Education, this open source repository was developed by Drexel University Online for all Drexel faculty and staff.

4 Ways to Enhance Your Course: AVR, Gamification, AI and Video
Marci Powell, CEO & President, Marci Powell & Associates, Texas

Marci Powell will share content on four technology groupings: Mixed Reality (augmented, virtual and holography), Videoconferencing, Gamification & Simulation and Artificial Intelligence with Predictive Analytics. With each, she will provide quick explanations of the technology along with examples of best practices and share resource links for faculty and staff to easily use.

We Interrupt This Broadcast: Adding Interactive Quizzes to Videos and Lectures
Ian Kollar, Sr. Instructional Designer, Thomas R. Kline School of Law, Drexel University

Participants will learn about educational technology at their disposal (such as Kaltura/Drexel Streams and Kahoot!) that can promote class participation and learner engagement by adding graded questions, self-checks and gamified quizzes into their presentation material. At the end of each session, participants will be able to implement an educational technology into their presentation material, determine the best use cases for each type of interaction and explain the mindset behind using them in their courses.

There's More to a Picture Than You Think!
Abigail Kelly, Sr. Instructional Designer, Drexel University Online

You might know that "accessibility" is an important feature to incorporate in your online class, but do you have the tools to succeed? This session will discuss the magical powers of alternative text, show you how to use it in your documents and courses, and provide ways to help you support all learners. We will review what alt-text is (and isn't), conduct an activity to help you understand its purpose in education, and learn how to easily add it to your course content.

View the Recorded Livestream