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Digital Media Senior Show

May 22, 2017

Get ready for an impressive presentation of senior projects and graduate research at the 2017 Digital Media Senior Show & Expo on Sunday, June 11 at the International House (3701 Chestnut St.). The showcase features innovative work from students in our top-rated Digital Media programs including Animation & Visual Effects, Game Design & Production, and Interactive Digital Media. Seniors will present their work during the student showcase at 1PM in the I-House’s Ibrahim Theater. Graduate students will join them during the expo from 3 – 5PM in the South America Room & Australia Lounge. Senior projects include a web application, three animations, and six games, including one already available for purchase. Click here for information about each project.

Skies of Tharos (Game): Man and dragon team up and soar through the skies to conquer islands and enemies! But watch out, don’t let the other team steal back the islands. Skies of Tharos is a competitive multiplayer game where a team of two, a rider and a dragon, come together on a split screen and fight the other team for control of the world of floating islands dynamically shifting mid-air as they are captured.

Kevin Carlos, Programming Lead

Matt Esham, Environmental Artist

Robert Fernandez, Motion Capture Artist, Producer

Ruben Guzman, Programmer

Josh Healy, Programmer

Sally Im, Character Artist

Pat Kim, Artist/Programmer

Healthy Moeung, Artist

Riley Stewart, Artist

Ricardo Yanofsky, Motion Capture Artist

 

Alone?  (Animation): A colorful story about the relationship between a man and his dog, in space.

Cali Chesterman, Captain, Rigger, Animator

Aidan Dougher, Modeler, Animator

Aviva Gomberg, Artist, Modeler, Animator

Anna Rebman, Rigger, Animator

Will Reardon, Modeler, Animator 

 

Shadow Circuit (Game): Already for sale on Steam Early-Access, Shadow Circuit is a fast-paced, skill-based, arcade-style sports game in VR (for the HTC Vive) with unique physics and gravity mechanics. Players face down an AI opponent that challenges their reflexes and spatial awareness.

Ryan Badurina, Artist

Michael Cancelosi, Programmer, Artist

Daniel Ingman, Artist

Tyler Schacht, Artist

Cory Zicolella, Artist 

 

Trestle (Web Application): Trestle is a web application designed for Dr. Elizabeth Hassrick of the Drexel Autism Institute. In addition to streamlining Dr. Hassrick’s data-gathering, it bridges communication between parents, teachers, and other caregivers in the lives of students with Autism Spectrum Disorder (ASD).

Matt Baggaley

Jacob Blank

Craig Conville

Farah Fauzi

Sarah Naftzger

Diego Torres

 

Broken Pieces (Animation): A moody work, this character-driven animation “follows the emotional and psychological journey of a mother grieving the lives of her deceased children. With the support of her husband and a chance to start over, she must decide on how to move forward with her new life.”

Kathy Fu, Art Director

Elif Kaner, Project Lead

Lawrence Lighty, Layout Artist

Victoria Loyo, Concept Artist

Elly Nemtsov, Technical Director

Samuel Ortiz, Animator

 

Honu (Animation): Honu is an animation about the vastness and beauty of space. This non-narrative short film attempts to convey the ethereal allure of the final frontier through composition, scale and color, bringing a unique spacecraft and more than ten imaginary landscapes to life.

Brendan Brown

Daniel Fradkin

Ian Hartman

Jacob Jones

Matthew Mlodziesnki

Matthew Rotella

 

Tilted (Game): Imagine a world that’s balanced at a single point, as if it’s lying on top of a pin. This is the world that you and three of your friends will play in in Tilted! Play as one of three “Runner” characters who have to work together to keep the map from flipping over, while still racing against each other to collect 3 gems first to escape. Or choose to play as the dastardly Master player, who can manipulate the map, moving the very trees and boulders, and work to destroy the 3 players below. Experience both characters and this fast paced game with your friends in the topsy-turvy world of Tilted!

Ian Ambrose, 3d Animator and Rigging

Tommy Rihn, 3d Animation and Rigging

Ariel Timar, Production Management

Alexandra Wagner, 3d Modeling and Design Artist

Xiang Yu, Art Director

 

Highwater (Game): Highwater draws inspiration from stories where the greatest conflict is human beings in the face of nature. Set in a long abandoned city plagued by a relentless storm, the player must survive with the hope of eventual rescue. Staying warm, staying fed, staying healthy—none of these things are simple when faced with the ever-rising waters alone.

Matt Bodner

Keano Jan Osmillo

Andrew Mylet

Dave Petersen

Michael Rodriguez

Joseph Santos

 

Astral Raiders (Game): Astral Raiders is an augmented reality (AR – on the Microsoft Hololens) game where a portal tears opens your wall and a spaceship crashes into your room. Repair and defend your new friend’s ship against the hordes of enemies attacking through the portal from another dimension.

 

Nick Acciavatti, Playtest Lead

James Fulmer, Designer

Lukas Harb, Lead Designer

Kohn Keough, Programmer

Ethan Koltz, Game Producer

Bernie Sheeran, 3d Artist

Vincent Slifer, Lead Programmer

Rachel Wener, Marketing

Justin Wu, 3d Artist

 

Lightmare (Game): Lumen is literally the last thing left in the universe refusing to die… but it must for the cycle of creation and destruction to continue. The players, cooperatively playing on desktop and mobile, are agents of entropy sent forth by the Void to bring an end to the very last thing in the universe.

 

Angela Buchanan, Art Director

Christopher Johnson, Design and Testing

Monyee Liang, Ui Lead

Jonathan Schonfeld, Artist

Leshe Scott, Artist

Shuping Zheng, Ux Lead