Santiago Ontañón Wins Best Paper at International Conference on the Foundations of Digital Games

Drexel College of Computing & Informatics (CCI) Associate Professor Santiago Ontañón, PhD and Jichen Zhu, PhD, associate professor of digital media at Drexel’s Westphal College of Media Arts & Design, won Best Paper at the 2020 International Conference on the Foundations of Digital Games (FDG).

Titled “Player-Centered AI for Automatic Game Personalization: Open Problems,” Ontañón and Zhu’s paper presents a player-centered framework of AI for computer game personalization, complementary to the commonly used system-centered approaches. Built on the Structure of Actions theory, the paper maps out the current landscape of game personalization research and identifies eight open problems that need further investigation. These problems require deep collaboration between technological advancement and player experience design.

FDG, which took place virtually this year from Sept. 15 to 18, is an interdisciplinary conference on technology used to develop digital games and the study of digital games and their design. FDG 2020 is held in cooperation with ACM and ACM SIG AISIGGRAPH and SIGCHI. The FDG 2020 proceedings will be published with the ACM Digital Library.

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