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Certificate in Learning in Game-Based Environments

The Certificate in Learning in Game-Based Environments benefits educators, instructional technologists, and corporate trainers interested in integrating learning in a game-based environment in and out of the classroom or training settings.

Students are introduced to the foundation of games for learning, motivation research that influences games, learning theories, instructional design principles, the role of play and learning in a participatory culture and design research and evaluation of learning technologies.

It prepares teachers to expand their existing skill set to incorporate educational games in their current positions or to become leaders working in fields such as educational publishing and corporate training.


Curriculum

The Learning in Game-Based Environments Certificate consists of 9 courses for a total of 27 graduate credits.  Students are strongly encouraged to consider the M.S. in Learning Technologies upon completing the certificate program.

Course descriptions may be viewed in Drexel’s Online Course Catalog.

Code Name Credits
EDLT 541 Foundations of Game-Based Learning 3.0
EDLT 542 Research in Motivation and Game-Based Learning 3.0
EDLT 543 Play and Learning in a Participatory Culture 3.0
EDLT 544 Integrating Games and Pedagogical Content 3.0
EDLT 545 Design of Learning Games I 3.0
EDLT 546 Design of Learning Games II 3.0
EDLT 547 Capstone Project I 1.5
EDLT 548 Capstone Project II 4.5
EDUC 535 Researching and Evaluating Technology 3.0