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All News tagged "School of Biomedical Engineering"

fNIR headband

Your Brain on Google Glass 

A group of Drexel biomedical engineers use portable brain imaging technology to measure how well people can navigate while using Google Glass.

Paul Brandt-Rauf

Drexel Names Paul W. Brandt-Rauf Dean of School of Biomedical Engineering, Science and Health Systems

Drexel University has named Paul W. Brandt-Rauf, MD, DrPH, ScD, as dean of the School of Biomedical Engineering, Science and Health Systems. Brandt-Rauf — one of the nation’s leading occupational and environmental medicine scholars — joins Drexel from the University of Illinois in Chicago, where he served as dean of the School of Public Health since 2008. He will begin his tenure February 1, 2017. 

Macrophages

Healing Bones With Inflammation 

In their mission to design new biomaterials that promote tissue regeneration, Drexel researchers have identified how inflammation, when precisely controlled, is crucial to bone repair.
The Top 100 list of worldwide universities granted patents released by The National Academy of Inventors and Intellectual Property Owners Association.

Drexel in the Top 50 of Worldwide List for Patents

Drexel was named 49th on a list of worldwide universities granted patents released by The National Academy of Inventors and Intellectual Property Owners Association, placing amidst some of the biggest names in innovation.
Coulter Fellows David Diaz, Ariana Levitt and Samantha Pearson, from left to right.

Drexel Graduates its First Class of Coulter Fellows

During the first year of Drexel’s Coulter Fellows Program in the School of Biomedical Engineering, Science and Health Systems, graduate students across the University worked together on medical and engineering research.
Air Traffic Control

Drexel Hosts International Conference on Research in Air Transportation

An international group of researchers, industry professionals, operators and regulators will convene from June 20-24 for the 7th International Conference on Research in Air Transportation (ICRAT), co-sponsored by the FAA and Eurocontrol.
Drexel students mingle at this year's Graduate Student Day.

Graduate Student Day Honors Research, Dissertations and Promise

Master’s and doctoral students were recognized at Graduate Student Day for their accomplishments throughout the year.
This year's co-op award winners are pictured. Bottom row left to right: Lynn Gotuaco, Conchita Taylor, Chau Dang, Angelique Giannascoli and Sarah Griggs. Back row left to right: Sandra Petri, Arvid Roach and Brandon Katz.

Celebrating the Best of Drexel’s Historic Co-op Program in 2016

Drexel’s annual Cooperative Education Awards honored outstanding co-op students and employers alike.
A woman meditating, taking in a breath of fresh air.

A Breath of Fresh Air: Researchers Reveal How the Brain Generates Respiratory Rhythm

Drexel scientists have introduced a new concept of how the brain is involved in this essential function, providing new insight into how breathing disorders could be treated in the future.
Biomedical Engineering Drexel

A New Joint Program With Shanghai Jiao Tong University

Drexel University students earning master's degrees in biomedical engineering now have the option to complete part of their program in China, thanks to an expanded agreement with Med-X Research Institute of Shanghai Jiao Tong University (SJTU).
enhanced tumor penetration

Dressed to Kill: Tailoring a Suit For Tumor-Penetrating Cancer Meds

Drexel researchers have discovered a new strategy for squeezing drugs into dense tumors. 

Kollect game

Video Game Therapy — Drexel Professors Design Games For Cerebral Palsy Patients

While video games have often been saddled with the reputation of promoting a sedentary lifestyle, a group of Drexel University professors see the digital diversions as a way of helping patients with cerebral palsy to keep on moving. The team, with expertise ranging from game design to movement science, physical therapy and biomedical engineering, recently formed a company called enAble Games, with the goal of making web-based active video games that can be used as part of therapy or rehabilitation exercise sessions.