Event Details

GAIMS Center Brown Bag Lecture: Citizen Science Games: Creating and Improving Video Games that Help

Friday, November 2, 2018

12:00 PM-1:30 PM


Speaker: Dr. Seth Cooper, Northeastern University

Light lunch will be provided. Open to all CCI students.

Abstract:
Video games have shown potential as a framework for humans and computers to work together on solving challenging problems. Games have engaged players in solving real world problems from a number of domains, including biochemistry, software verification, and image processing. However, designing such games remains a challenging problem. Using data from gameplay can provide a means to assist in evaluating and understanding game design decisions, as well as developing systems that can automatically improve games. This may lead to games that are more effective tools for human/computer problem solving.

Speaker Bio:
Seth Cooper is an assistant professor in the College of Computer and Information Science at Northeastern University. He earned his PhD in Computer Science and Engineering at the University of Washington. Seth is interested in using video games and crowdsourcing to solve difficult real-world problems, and has developed the citizen science games Foldit and Nanocrafter and early math educational games Refraction and Treefrog Treasure, among others. He has worked at Square Enix, Electronic Arts, and Pixar Animation Studios.
 
 

Contact Information

Santiago Ontanon
santi@cs.drexel.edu

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Location

URBN Center, Room 348
3501 Market St, Philadelphia, PA 19104

Audience

  • Undergraduate Students
  • Graduate Students

Special Features

  • Free Food